// UeDbSpecMedium.h: interface for the UeDbSpecMedium class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_UEDBSPECMEDIUM_H__98857899_3BA6_4EEC_9067_9D66F8A2EBAE__INCLUDED_)
#define AFX_UEDBSPECMEDIUM_H__98857899_3BA6_4EEC_9067_9D66F8A2EBAE__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "UeDataRow.h"
#include "UeDbSpecIndex.h"

class UeDbSpecMedium : public UeDataRow  
{
	DECLARE_DYNAMIC(UeDbSpecMedium)

public:
	UeDbSpecMedium(const UeDbSpecIndex *pSpecIndex);
	virtual ~UeDbSpecMedium();

public:
	inline CString getMediumName(){return m_strMediumName;}
	inline VOID setMediumName(const CString& strMediumName){m_strMediumName = strMediumName;}

	inline INT getMediumID(){return m_nMediumID;}
	inline VOID setMediumID(INT nMediumID){m_nMediumID = nMediumID;}
	
private:
	const UeDbSpecIndex* m_pSpecIndex;

	CString m_strMediumName;

	INT m_nMediumID;
};

#endif // !defined(AFX_UEDBSPECMEDIUM_H__98857899_3BA6_4EEC_9067_9D66F8A2EBAE__INCLUDED_)
